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Boot Camp - Apple simplifies Windows XP on Intel Macs
Authored by: whenders0n on Apr 07, '06 08:30:32AM

I think a lot of where this goes still has to do with where Apple decides to take this. This is a beta, after all. How will 'boot camp' integrate into leopard? Will there also be a virtualization layer as claimed elsewhere? Moreover, how well Apple advertises this functionality in the switcher context I think may be the biggest thing of all. There are a lot of people sitting on the fence that know enough about the Mac to make the switch now that boot camp is here, but I would say not more than 10% of users. Probably much less. The average user still thinks Macs can't run any software - so unless Apple makes it really clear to this population that they won't loose ANYTHING when they make the jump, I don't think it will be more than a neat trick for a few geeks and technologists. Apple's said they are not going to bundle Windows or anything like that (they also said they weren't interested in dual booting not long ago...) but that just means that have to do as close to "open the box, plug it in, run windows" as possible.
Also, there are obviously some bad point to this release. In general I think these bad points have to do with the possibility that 'boot camp' will contribute to eroding the concept of what it is to be a mac, what it is that makes macs 'different'. This was already a slight problem with the move to intel chips, because Apple's machine are now more directly comparable to PC machines. Of course this could be a good thing, but it means, for example, that there's not going to be any question really when it comes to benchmarks - Apple's going to have to stay really competitive (The PC mag review of Boot camp said it ran about as fast as a 'high-end laptop' on an iMac - which is pretty good but probably not what Apple would want). Really and truly though this could be a problem in the end, especially as Apple charges a premium for its hardware - which, while superior in some ways, is now more similar to windows boxes than ever. Hence, buying a mac could now be interpreted as paying more just to run Mac OS on basically the same hardware. Another issue that has already been stated, and popped in to my head as soon as I saw this announcement, was for Mac game developers. This threat applies to Mac developers porting Windows software in general. Is there still an incentive if developers know that there software will easily run in Windows on most macs, and is there such a demand if most users know that too? The more a Mac becomes just "a windows box that just happens to boot Mac OS as well", the bigger the problem will get. In fact, the danger here may be a direct correlation to how successful this technology is. On the other hand, the success of this technology, presumably, is more switchers - meaning a bigger market share and more demand for a native solution. Really it could work either way. In general I think Apple will face several issues that are a manifestation of this breakdown in the division, but it will be a long and interesting battle to stay on top.



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Boot Camp - Apple simplifies Windows XP on Intel Macs
Authored by: ichweissnicht on Apr 07, '06 10:44:39AM

The availability of native Mac software going forward is a concern. But for most of us that use Macs there is very little reason to dual boot - and we represent a sizable enough market now that developers are willing to produce product. This shouldn't change, as I don't see posts saying it is about time people can ditch OS X to run 100% Windows.

Also, dual booting is very inefficient. Non-geek switchers will figure this out and decide to either commit to OS X or not pay the Mac premium (mythical or not) to run Windows.



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Boot Camp - Apple simplifies Windows XP on Intel Macs
Authored by: syko on Apr 07, '06 05:22:42PM

You're absolutely right and it's a concern of mine I've had since the day they announced they were going to slap intel chips in Macs.

If xyz software runs fine on <insert parallel virtual, dualboot, etc.> in a Mac, then why should we hire people to port this software (game, etc..) over to the Mac?

The worst case scenario would be that no one would continue to write s/w (anything significant that doesn't 'exist' on a Mac) and the Mac would have one of their last great 'features' disappear: Macintosh software that works very well that we have all come to appreciate.



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