|
|
Isn't tearing exactly what Beam Sync prevents?
Thanks, I appreciate the informative response. The word "tearing" escaped me while I was posting. You make a good argument for leaving Beam Sync enabled. I do remember playing full screen videos in 10.3 and witnessing some tearing. I don't however remember window tearing being that drastic though. At least nothing compared to the tearing I used to see in X-windows under Linux, or after I turned off Beam Sync as described in the hint. Also I thought Double Buffering helped prevent window tearing?
Isn't tearing exactly what Beam Sync prevents?
Yes, I second: beamsync prevents tearing. Double buffering only prevents tearing if the buffer is copied to the screen in sync with the refresh rate.
Isn't tearing exactly what Beam Sync prevents?
Using Quartz Debug was part of the original hint. Downside was you had to force quit the program in order for the settings to stick, otherwise they would revert. |
SearchFrom our Sponsor...Latest Mountain Lion HintsWhat's New:HintsNo new hintsComments last 2 daysNo new commentsLinks last 2 weeksNo recent new linksWhat's New in the Forums?
Hints by TopicNews from Macworld
From Our Sponsors |
|
Copyright © 2014 IDG Consumer & SMB (Privacy Policy) Contact Us All trademarks and copyrights on this page are owned by their respective owners. |
Visit other IDG sites: |
|
|
|
Created this page in 0.07 seconds |
|