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Re: Old Trick
I've used it forever too. The difference between the OSX .dmg format and the old .img formats is that the .dmg contains all the data on the disc, not just that on the mac partition. I think the reason that the Blizzard games wouldn't work under OS 9 was because they were Hybrid discs.
Re: Old Trick
Also, .dmg is a data-fork based format. If you make a compressed DMG (an option in DMG maker), there is no need to stuff or even macbinary it when posting online.
Re: Old Trick
Concerning Blizzard games, I have the Mac only (original release) of Starcraft, and it won't work for that. Somehow, Blizzard got their games to check for a physical disk.
Re: Old Trick
I have tried this with Riven and it wouldn't work for me. As far as I can tell, Riven uses hard coded paths that break when disk images are used.
Re: Old Trick
Just tried this with the Sims and it doesn't work. With the old Unreal engine games there were a couple of files you could copy on the disk images that only amounted to about 500k that accomplished the same thing. |
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