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Old Trick
This trick worked with most games in Mac OS 9 and earlier, as well. I used to do it to speed up games on my old PowerBook. Or, I would use it at the store I work at to make certain titles demoable without having the chance of a CD being stolen from a machine.
Re: Old Trick
I've used it forever too. The difference between the OSX .dmg format and the old .img formats is that the .dmg contains all the data on the disc, not just that on the mac partition. I think the reason that the Blizzard games wouldn't work under OS 9 was because they were Hybrid discs.
Re: Old Trick
Also, .dmg is a data-fork based format. If you make a compressed DMG (an option in DMG maker), there is no need to stuff or even macbinary it when posting online.
Re: Old Trick
Concerning Blizzard games, I have the Mac only (original release) of Starcraft, and it won't work for that. Somehow, Blizzard got their games to check for a physical disk.
Re: Old Trick
I have tried this with Riven and it wouldn't work for me. As far as I can tell, Riven uses hard coded paths that break when disk images are used.
Re: Old Trick
Just tried this with the Sims and it doesn't work. With the old Unreal engine games there were a couple of files you could copy on the disk images that only amounted to about 500k that accomplished the same thing.
Old Trick
Can you get the application(s) installed via the disk copy-ed "virtual CD" to then automount the disk image upon start-up or are you stuck with needing to have all disc images you'll ever use mounted at login time? I've tried this a couple of times under OS X but so far, no luck. Seems like this used to work under OS9. My main objective here is to eliminate pre-K students having to handle CD's or mount disc images for games/etc. that require a CD, such as Reader Rabbit and company.
Old Trick
I found that this trick does work with some Blizzard games, the first thing I did when I bought WC3 was make an image. I also used it to play Total Annihilation by MacSoft. With my Powerbook, it would never let me play the missions because disk 1 had to be in to start, then it would never recongnize disk 2 for the missions. I was always stuck playing custom games, which got old fast. I did have to make multiple images because it mounted as both a data and audio disks. |
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