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A workaround for scripts failing with Speakable Items
Authored by: GlowingApple on Nov 02, '04 12:01:22AM

Well, you certainly saved me some time. I found that if I open a working script, such as the Sherlock script that's already in Speakable Items, replace all of the code with whatever script I need, then save it, even in 2.0, it seems to work ok. Sometimes that doesn't work though as some scripts seem to die after a certain number of changes. But I can then copy a working script, copy the script text I want, replace the text in the copy of the working script and it works again. Still, it is a major pain since I am playing around with a few scripts right now. So now the question, how can I get a hold of an older version of script editor? I don't have any copy of Jaguar that I can pull the file from. If anyone has Jaguar, could they send me the app by chance? My e-mail address is quantum0726@aol.com.

Thanks much!

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Jayson

When Microsoft asks you, "Where do you want to go today?" tell them "Apple."



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