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Why 800?
Authored by: pxlated on Sep 26, '04 11:20:15AM

I use both xScope and the Javascript resizing methods...both work well.
Out of curiosity, why the 800 screen width? For my site, that size is going the way of the dinosaur and represents only 3% of current visitors and falling. Redesigning for 800 sounds like a lot of work for very little gain. Redesigning so it can work at any size (including mobile devices) makes sense though.



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Why 800?
Authored by: jweill on Sep 26, '04 04:05:32PM

Some users don't maximize their web browsers. I like to have other windows visible too, so I usually have Safari set to 800x600 or so. I appreciate it when sites scale appropriately.



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Why 800?
Authored by: pxlated on Sep 26, '04 05:59:13PM

I do the same so my site is usable at 800 but a little tight. I find most of my Windows using friends rarely surf like us, it's full viewport all the time.But, of course you're focused on us multitasking Mac users. :-)



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Why 800?
Authored by: timcrawf on Sep 27, '04 09:24:12AM

Do your logs tell you what size the browser window is set at? My screen is set at 1152 x 870 but my browser window is only 700 x 590
Why so small? As others would tell you, I like multiple widows, even with tabs I might have 3 to 10 windows open. Also it makes many sights easier to read. At this resolution the main hints column on macosxhints.com is just the right size so that my eyes do not have to move to read a line of text, this is why newspapers have narrow columns. It also blocks many ads on the right side. (it used to work perfectly for MacCentral until their last reformat)



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Why 800?
Authored by: RTMac on Sep 27, '04 01:46:50PM

3% ?!! What stats are you looking at? The stats for my sites are closer to 35%.

Here's a more useful resource:

http://www.thecounter.com/stats/2004/August/res.php



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upsdell.com stats
Authored by: machard on Sep 27, '04 04:39:34PM

Although the stats show that most users are on or above the 1024 mark, I still design for the lowest (reasonable) common denominator. At this stage in the game that's 800x600 with 34% of the market. I say reasonable because I'm not going to waste my time designing for 1% of the market share at 640x480. I thought those folks had gone the way of the dinosaur...

http://www.upsdell.com/BrowserNews/stat_trends.htm#res



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