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Control iTunes from any application via the keyboard...
Authored by: Pedro88 on May 19, '04 12:02:54AM

I've tried all the iTunes controllers listed here and have yet to find one that will allow me to control iTunes while playing a game in full-screen mode. It's so frustrating; Sizzlingkeys4iTunes doesn't do it, nor does synergy. As for Spark, I tried both assigning hotkeys to the preset iTunes actions and also assigning hotkeys to applescripts that tell iTunes to playpause, next track, etc. All of these options work well globally, except for when I'm playing a full-screen game (like Nascar Racing 2003 Season). The only way that I ended up being able to control iTunes while in a full-screen game was by assigning applescripts hotkeys in Quickeys and assigning the scope of the functions to the game in which I wish to use them. Even this ONLY works if the keys I assign as hotkeys are already global keys with pre-assigned system-wide functions. For instance, on my apple pro keyboard, Function keys 14 and 15 are assigned by the system to decrease and increase brightness levels, respectively. Now, when I launch Nascar 2k3 in full-screen mode, those 2 Function keys still work to change screen brightness. If I assign those 2 keys as hotkeys to trigger iTunes applescripts that I've compiled in Quickeys, they actually do work to trigger the scripts from within the full-screen game mode. BUT, they also retain their original system functions of altering screen brightness! So if I've assigned F14 to trigger the playpause script and F15 to trigger the next track script, they will work from inside the game, but they will also adjust screen brightness when I press them! Obviously this isn't acceptable, but, for some reason, if I assign any other keys to trigger those applescripts from inside the full-screen game, they do not work at all; almost as if the game completely takes over all keys, disconnecting them from the system. So that was my last attempt, and I still haven't found a solution. Anyone??



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