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Halo - An entertaining space/combat FPS game
I agree with the statement repetitiveness of some of the scenes or 'rooms'. One segment, you keep going through the same type of environment, doing basically the same thing, with some variation with enemies, things to pick up, etc, but the actions taken, and the environments, are way too close to similar, and I would have thought Bungie would have done better than that. Other scenes or areas, I don't know what to call them, especially the outdoor ones, are a lot better, more varied in at least their appearance and flexibility of play. It's almost like they wanted to stretch the thing out, and sort of cloned these other areas. I would have like more variety among these indoor areas. If you have played this far, you know what we're talking about here. Disclaimer : I am not a game developer and so have no ideae WTF I am talking about. However, I did think this part of it boring and repetitive in that way. |
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