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Halo - A Hog
Authored by: imageworx on Jan 20, '04 10:48:24AM

RANT Below:

He's got a point. The game really isn't that great. Its like the Quake'rs versus Halo'ns! each has its "frame rate" points and hardware needs games like these to excel (accell!). I've noticed slowdown's on the Xbox (if a port to the GC was done, I would expect near 200fps!) especially with the flood and explosions! On the PC (with a radeon 9000), it doesn't quite cut its teeth.
(far better than my TV, but still not jaw dropping speed and graphics)

However, I alway thought of Bungie as a let down. Oni is a perfect example. Here is a game, with a female lead character, that not only uses weapons, but advanced moves and blocking. The game was great. But the inability to include net-play was its downfall. If only Oni had multi-player, assault levels and custom mapping...its play would have exceeded Halo's playability (which by the way, I still love going back to "I could have been your daddy" level and kick elite butt with vehicles!).

Face it, unless some major studio sees the Mac as a better gaming platform, the money is in numbers. And the Mac, albeit better at many things, will always get short end of the (joy) stick.

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To BeOS or Not to BeOS



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Halo - A Hog
Authored by: Hes Nikke on Jan 21, '04 12:49:40PM
Oni is a perfect example. Here is a game, with a female lead character, that not only uses weapons, but advanced moves and blocking. The game was great. But the inability to include net-play was its downfall. If only Oni had multi-player, assault levels and custom mapping...its play would have exceeded Halo's playability

i can't agree with you more, i had the optertunity to play Oni multi player at macworld a couple of years before it was released. it was much funner than any FPS shooter that i've played multi player.

i was so disapointed by Oni's lack of MP when it shipped, i didn't bother to buy it.

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vacuums do not suck. they merely provide an absence that allows other objects to take the place of what becomes absent.

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