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Use a #define
Authored by: adriaant on Aug 30, '01 10:12:08PM

I used the following code in my source:

#if TARGET_OS_MAC
#define drand48() (((float)rand())/((float)RAND_MAX))
#define srand48(x) (srand(x))
#endif

MacOSX's rand function works properly. I tested it out and I am content with it.



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