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Not ready for everyday consumption, close
Authored by: ziggy on Nov 07, '02 01:42:58AM

I was all excited downloaded everything tonight, logged out logged in which seemed to help with the install?

These are the issues that I have:

G4 800 w/ 1GB very slow rip time with Ogg Drop compared to ripping with the Itunes .mp3 slight problem, although a smaller file size for the sound of course.

Also annoying ejecting a disk while playing the .ogg file in Itunes causing pause in play that last about 2-5 seconds on my machine, only the .ogg files.

I love .ogg format and would love to see apple adopt this into the Itunes of the future to be able to encode/decode just like before, perhaps make it a developer package or something like all the other cool opensource tools that we get!

We are getting closer. I am still excited.

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Not ready for everyday consumption, close
Authored by: garbanzito on Nov 09, '02 01:14:49PM

i'll have to rip some oggs of my own to be sure, but using the one track i happened to find it seems like this is a proof of concept, but not very polished -- on a dual 1GHz machine, lightly loaded, i get dropouts every few seconds playing the track in iTunes.. this is extremely rare with high bitrate mp3s

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Ready for everyday consumption!
Authored by: aukestrel on Feb 22, '03 10:26:16AM

This is my experience with Ogg Vorbis and iTunes:

I found a downloadable Quicktime plug in here:

The plug in I used was 1.0d6, found here:

I'm going to go into some detail here because there was a lot of conflicting information (not to say just wrong) out there. This is what worked for me, running Jaguar 1.2.4 on a 1GhZ Titanium Powerbook (SuperDrive) with Quicktime 6.0.1 and iTunes 3.0.1(66).

I unzipped the downloaded file. I renamed it from OggVorbis.component, which is how it unzipped, to OggVorbis.qtx. I installed it in
/Library/Quicktime. This is the Library that is a subdirectory of the main computer, NOT the Library in my User directory.

I launched QT and imported an .ogg file, which ran fine. I closed QT and opened iTunes, and then right-clicked on the .ogg file on my desktop and told it to Open With iTunes. It played just fine, with one caveat: I was also using iChat and the .ogg file playing was definitely more aware of the other processes running and skipped from time to time, mostly when I was receiving an IM. However, when I closed out of everything to check the actual quality of the sound file, it was fine and ran with no skips. I attribute this to the fact that iTunes doesn't have native support but is (for some reason unknown to me) using the QT plug in to convert and play the .ogg files.

So I went on to the next step. I used Ogg Drop X to rip a CD. I used quality 5. It took longer than iTunes takes to rip .mp3s but it did not take the half hour that I have read some people complaining about in forums. It took my machine 14 minutes. I then associated all the .ogg files with iTunes, double clicked on them and opened them in iTunes and did some sound checks and comparisons. As I said, I did notice a difference in sound quality. The .ogg files sounded fuller and louder than the 128bit .mp3s and the file sizes were roughly the same (a 4.1 mb file at 128bit quality was 4.6 mb at quality 5).

The last step was to try to burn an audio CD with iTunes. It took a lot longer to burn than the .mp3 conversion takes with iTunes - that usually takes about 9:20 minutes and this took about 16 minutes. The CD burned successfully, however, and plays back in iTunes without a problem. The sound quality is excellent, much better than an identical CD burned with the 128 bit songs. My husband is currently testing the .ogg - .aiff CD in a standalone player... okay he has just reported back. It plays fine in our standalone Sony CD player downstairs. I can supply the model number but it's at least three years old. He says it sounded fine.

Next step: on the trail of encoding .ogg files from iTunes. *g*

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Rip first, then convert in batch
Authored by: krishna on Oct 27, '04 10:42:29PM
G4 800 w/ 1GB very slow rip time with Ogg Drop compared to ripping with the Itunes .mp3 slight problem, although a smaller file size for the sound of course.

When I ripped my collection, it made a lot more sense to first rip everything to wav via itunes (or everything I could until I was getting ready to go to sleep). I'd then highlight all the .wav files, and convert them all to mp3 at once -- which usually took a few hours, so I let it run overnight.

This way I could switch all the cds in and out at top speed at the beginning (on a fast cd drive, this is about 3 minutes/cd), rather than being limited by the slower of the cpu and the cd drive during any individual rip-and-convert operation.

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