Submit Hint Search The Forums LinksStatsPollsHeadlinesRSS
14,000 hints and counting!


Click here to return to the 'AppleScript: Using Unicode the Sneaky Way' hint
The following comments are owned by whoever posted them. This site is not responsible for what they say.
AppleScript: Using Unicode the Sneaky Way
Authored by: Sesquipedalian on May 24, '10 08:06:05AM
Er, AppleScript has been entirely based on Unicode since Leopard came out. If you want to use Unicode characters, just insert the characters themselves into you script.

See http://www.macosxautomation.com/applescript/features/unicode.html

[ Reply to This | # ]

AppleScript: Using Unicode the Sneaky Way
Authored by: renaultssoftware on May 25, '10 03:46:37AM

The whole point of using the raw stuff is to avoid having to insert it yourself if you're a Unicode genius.



[ Reply to This | # ]
AppleScript: Using Unicode the Sneaky Way
Authored by: Sesquipedalian on May 26, '10 10:20:40AM

Wait, are you telling me you have the entire Unicode table memorized? If so, I stand in awe of your mnemonic abilities! If not, you presumably use the Character Palette to find out the Unicode values of the characters you want, so why not just double-click on the character to insert it into the script rather than typing in the entire raw data construct?



[ Reply to This | # ]
AppleScript: Using Unicode the Sneaky Way
Authored by: renaultssoftware on May 27, '10 04:19:43AM

I often memorize pertinent character's IDs. Like 2756 is a black diamond with an X thru it. Or whatnot? It helps me, and it helps someone who has to type Apple's modifier keys or something.



[ Reply to This | # ]
AppleScript: Using Unicode the Sneaky Way
Authored by: sprale on May 25, '10 07:32:17AM

I'm still stuck supporting both Tiger and Leopard, so I have to continue to the old fashioned way for now, though it's nice to know I can simplify things when it's time for me to drop Tiger...



[ Reply to This | # ]