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AppleScript: Using Unicode the Sneaky Way
Er, AppleScript has been entirely based on Unicode since Leopard came out. If you want to use Unicode characters, just insert the characters themselves into you script.
See http://www.macosxautomation.com/applescript/features/unicode.html
AppleScript: Using Unicode the Sneaky Way
The whole point of using the raw stuff is to avoid having to insert it yourself if you're a Unicode genius.
AppleScript: Using Unicode the Sneaky Way
Wait, are you telling me you have the entire Unicode table memorized? If so, I stand in awe of your mnemonic abilities! If not, you presumably use the Character Palette to find out the Unicode values of the characters you want, so why not just double-click on the character to insert it into the script rather than typing in the entire raw data construct?
AppleScript: Using Unicode the Sneaky Way
I often memorize pertinent character's IDs. Like 2756 is a black diamond with an X thru it. Or whatnot? It helps me, and it helps someone who has to type Apple's modifier keys or something.
AppleScript: Using Unicode the Sneaky Way
I'm still stuck supporting both Tiger and Leopard, so I have to continue to the old fashioned way for now, though it's nice to know I can simplify things when it's time for me to drop Tiger... |
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