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How to get the miniature player window in iTunes 9
The concept of the zoom button is that it makes the window either (a) full screen, or (b) just large enough to accommodate its full content. Whether it's (a) or (b) depends on the app; in iTunes 9, and the Finder, it's (b).
Back on the original 512×342 Mac screen I used to resize Finder windows painstakingly by hand to get (b). In System 7, to my delight, they added a zoom box (in the upper right corner) that did it automatically. Gradually the zoom button appeared in more apps, until it was carried over to OS X as standard in all resizable windows. Now what should happen if you've just clicked the green button and you click it again? In OS X it toggles between "full" (a or b) and the last manual resize/position. This is better than the old System where your careful window positioning could be wiped out with one click. But this toggling can be confusing in a (b)-style app if you've made the window bigger than the content, and you're expecting it to get bigger. Also, if you've moved the window mostly off screen to get it out of the way of something (as I'm seeing more and more inept users do lately), hitting the green button twice will put it right back where it was – which may not look good, but that's the design. By the way, this change in iTunes 9 merely reverses the behavior of previous versions. We used to have to Option-click to get a real zoom. This is definitely aimed at standardizing the behavior. |
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