Distributed builds in Xcode require 32-bit mode

Oct 18, '10 07:30:01AM

Contributed by: david-bo

I tried in vain to enable distributed compilation in Xcode on a few Snow Leopard machines. Some searching led me to this thread.

Apparently you have to start Xcode in 32-bit mode (this is set in the Get Info window in Finder) for it to work properly.

Now it would be nice if you could use non-Macs or PPC machines as well. GCC support cross compiling so, at least in theory, it should be doable.

[crarko adds: I haven't tested this one.]

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