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Fix multiple process spawns when launching Stuffit 11.0 Apps
I recently tried to upgrade to Stuffit v.11.0 from v.10.0 on my Mac running Mac OS X 10.4. When launching DropStuff, multiple processes started kicking in, which prevented DropStuff from being launched. After checking the logs, I noticed that it could not replace the Stuffit.Framework folder. To fix this, I removed StuffIt.framework and StuffItSupport.framework from the /Library/Frameworks directory.

When I relaunched Dropstuff, new copies of StuffIt.framework and StuffItCore.framework were created automatically. Both Stuffit Expander and DropStuff are working fine now.
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Fix multiple process spawns when launching Stuffit 11.0 | 2 comments | Create New Account
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Fix multiple process spawns when launching Stuffit 11.0
Authored by: Ilgaz on Nov 21, '06 03:09:00AM

Hi,

I guess this can be done much more easily/safely this way.

1)Launch Stuffit Expander
2)From its "Expander" menu, click "Install Stuffit Engine"

I can't find a word to people giving 1 star rating to this hint just because of their unexplained hate to the program mentioned. First versiontracker reviews/ratings abuse and now macosxhints abuse.



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Fix multiple process spawns when launching Stuffit 11.0
Authored by: rpaege on Nov 21, '06 06:23:17PM

Well i hate to say it, but Stuffit really has become hate-worthy. Version eleven really blows as it has removed AVR, which in my view was it's only redeeming feature in the first place.

Still it's a necessary evil for many of us since there are so many old .sit files still out there, and many people apparently haven't figure out that they can make a .zip file natively (and very easily and with binaries intact) in OS X.

I'll leave these tips unrated.



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