If you're a Flash developer, you may be interested in this detailed writeup on pixelconsumption.com. It explains how to use XCode as a Flash development tool, including creating a custom Flash MX 2004 project framework.
[robg adds: I won't be testing this one, given my lack of experience with Flash development. Hopefully someone finds it useful, though.]
[robg adds: I won't be testing this one, given my lack of experience with Flash development. Hopefully someone finds it useful, though.]
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