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Open AppleScripts when missing an application Apps
Today, while trying to look at the script referenced in this hint, I was temporarily stuck -- if you don't have Mailsmith installed, Script Editor won't open the script (you get a "Where is Mailsmith?" dialog box instead). I've had this happen before, and just assumed that I was stuck unless I wanted to install the application that the script was looking for.

Thinking that there had to be a solution, I tried a simple workaround, and was somewhat surprised when it worked. All you need to do is duplicate any existing application and rename it! I chose TextEdit, renamed it to MailSmith, and the script then opened as expected. Obviously, I couldn't run it, but I just wanted to view the source, and this trick worked perfectly for that purpose.

Edit: See comments for an even easier workaround. Not sure why I didn't think to try just clicking any app in the list!
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Open AppleScripts when missing an application | 3 comments | Create New Account
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Open AppleScripts when missing an application
Authored by: DeltaTee on May 06, '04 11:13:54AM

I don't even think you have to rename it. You should be able to select any application.



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Open AppleScripts when missing an application
Authored by: makeinu on May 06, '04 11:23:37AM

When Script Editor gives you the "Where is ..." dialog, simply select any app. This will replace all instances of MailSmith, for example, with the name of the app you chose, but will not perform the script.



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Select any application
Authored by: Brontojoris on May 06, '04 07:20:50PM

I don't think that the script will compile if you do that. It will display in the editor, but if the script uses terms from the missing application's dictionary, the code won't colorize.

Just a little caveat...



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