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A fix for an Unreal Tournament 2004 Demo launch issue Apps
I saw a news blurb the other day about the Mac demo of Unreal Tournament 2004 (the Mac port is being handled by MacSoft). After the 200mb download completed, the archive successfully expanded to a 400mb (!) disk image, which mounted successfully. Not finding a Read Me or an installer or anything, I just copied the game from the disk image to my Games partition and launched it. I saw the Unreal logo splash, and the game then quit without launching (and without an entry in any of the log files that I could see). I thought it perhaps needed to be on the boot partition, so I copied it there and tried again. Same result...

So I posted a question to the Macworld Games forum (yes, I browse a number of forums in addition to ours!), and got a very quick and accurate answer from Peter Cohen, MacCentral's Senior Editor:
If you have an iSight, webcam or USB mic hooked up to your Mac, disconnect and try again.
Sure enough, I unplugged my iSight, and UT2004 Demo launched perfectly (and it plays quite nicely, though I haven't tried the online bit yet). This seems like good info for the missing Read Me file!
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A fix for an Unreal Tournament 2004 Demo launch issue | 14 comments | Create New Account
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A fix for an Unreal Tournament 2004 Demo launch issue
Authored by: MacOSXAddict on Feb 13, '04 08:20:08AM

Funny, When I launch it I only get the option for on-line, No single player. And even the On-Line option doesn't work, as when I try to connect to a server it fails to connect and kicks me back out.

Bob

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Bob



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A fix for an Unreal Tournament 2004 Demo launch issue
Authored by: robg on Feb 13, '04 09:46:07AM

There is no single player -- just hit "instant action" to play against the bots.

-rob.



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A fix for an Unreal Tournament 2004 Demo launch issue
Authored by: MacOSXAddict on Feb 13, '04 11:42:27AM

Got it, Thanks

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Bob



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A fix for an Unreal Tournament 2004 Demo launch issue
Authored by: flagstone on Feb 13, '04 11:04:37AM

I had the same startup-then-shutdown behavior on my G5 with no webcams or mics attached. The console log indicated a problem in switching the display resolution, so I changed my primary display resolution down to 800x600 and tried again. This time, the demo started up successfully. I was then able to change the resolution to a higher value within the demo.

Also, later attempts to restart the demo from my normal (higher) resolution were successful. So perhaps there is some setting in the demo's parameters as shipped that did not work with my resolution, but which was reset to a "valid" value once I had explicitly set the video setting.



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A fix for an Unreal Tournament 2004 Demo launch issue
Authored by: MacOSXAddict on Feb 13, '04 11:44:33AM

I'll try that when I get home. I hope they fix it so it will work with my perfered settings for my G5 Dual 2. I have a 23" LCD and I like the 1920 mode...



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Bob



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A fix for an Unreal Tournament 2004 Demo launch issue
Authored by: aranor on Feb 13, '04 11:25:44AM

Funny, it worked perfectly fine for me, even though I have an iSight attached. My iSight has its aperture closed, but it's still attached.

However, my graphics card isn't good enough. It ran too slowly. Time to go home and try it on my father's dual-2GHz :D



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A fix for an Unreal Tournament 2004 Demo launch issue
Authored by: spullara on Feb 13, '04 02:02:42PM

It also works for to just close the iSight, rather than disconnect it.

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"The messiness cannot go into the program; it piles up around the programmer." -- Ellen Ullman, Close to the Machine



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A fix for an Unreal Tournament 2004 Demo launch issue
Authored by: ehemmete on Feb 13, '04 02:52:32PM

I had the same problem with my M-Audio Audiophile 2496 PCI card choosen as the audio output in system preferences. After hearing about the audio issues I just set the audio output to be the internal speaker and UT2004 started up fine.

So it seems that there is no need to disconnect devices, just disable or turn them off. This made me happy as I wasn't going to shutdown and remove the card for the demo!



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Suggested System Requirements?
Authored by: plaguebearer on Feb 14, '04 05:41:58AM

Anyone know where some suggested system requirements can be found? I tried playing the demo on a G4 733 with a geforce3 and 768MB RAM and it is unplayable (5 FPS if I'm lucky) even with the lowest setting possible on everything and all effects turned off at a resolution of 512 X 426

I do have an iSight plugged in. But, it didn't interfere with the launch of the game.



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A fix for an Unreal Tournament 2004 Demo launch issue
Authored by: veklita on Feb 14, '04 06:20:38PM

I tried all of the ideas mentioned here, among a few others, and still have not gotten this to work. Anyone got anything else to contribute? I'm running a powerbook G4 AL 15" w/ superdrive.



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A fix for an Unreal Tournament 2004 Demo launch issue
Authored by: stinkybogey on Feb 16, '04 04:39:45PM

Hi, I have downloaded the bz2 file but don't know what to do with it! Sorry for being a n00b any help appreciated :)



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A fix for an Unreal Tournament 2004 Demo launch issue
Authored by: turbojugend on Feb 21, '04 08:07:27AM

As of now there's a patch out that fixes these and other issues.

New stuff:

- Game colors are no longer messed up on ATI hardware on Panther.
- Game no longer crashes at startup if you have an iSight or USB microphone plugged in.
- In some cases, wheeled vehicles like the Scorpion or Hellbender wouldn't be able to move. This has been fixed.
- "Dedicated" button in "Host Game" didn't work; it does now.
- Models are now lit correctly.
- Other minor rendering glitches fixed.
- Server browser now lists real pings for servers instead of zero.
- Other less notable fixes.
 
Get it while it's hot:

http://www.macgamefiles.com/detail.php?item=18034

(I'ts linked at the bottom of the page.)



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Link to Atari's forums for UT2004 Demo
Authored by: plaguebearer on Feb 18, '04 10:27:25PM
I'm posting this here because I had a hard time finding these forums. If you have a legitimate bug to report on UT2004 demo. This is the place to report it.

UT Forums

Maybe some of the performance issues that have been widely reported in many of the other gaming forums will get fixed it they are told to the right ears. Remember, Be nice. Be specific. Obey the forums rules.

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Update, Performance fix
Authored by: plaguebearer on Feb 24, '04 01:33:40PM
There seems to be a huge performance issue with the audio system in the UT2004 demo that absolutely kills frame rates.

To turn off audio on the demo; edit the UT2004.ini file located in
/Users/home/library/application support/ut2004/system/


Change the UseSound argument from True to False

It went from unplayable(~4 FPS) on a G4 733 with a Geforce3 768MB RAM to completely playable with default setting @ 800x600 (sans audio) No slowdowns, stutters, or perceivable screen tears. Even had shiny, reflective water.

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